Reloading a Stack Unit
Use the
reload command to reload one or more stack units, for example, when necessary to repair
a malfunctioning unit. Stack units can be reloaded only if they are not the active
controller.
When the
reload command is entered on the active controller without the
unit-id parameter as shown in the following example, the entire stack reloads.
device# reload
Beginning with FastIron release 10.0.20, when
the reload command
is entered on an active controller, an image consistency check is automatically
performed to check the image version, code size, image name, and other information
on all stack units. If this image consistency check fails, an error message about
the mismatched units is displayed as shown in the following example. The reload
procedure is not completed, and the system avoids improper upgrades in any scenario.
An image consistency check may be performed when you upgrade a unit with the
reload command
as well as when you perform a general reload of the stack.
device# reload aborted due to image mismatch in primary partition in following unit(s): 1 2 4-8 Check and upgrade primary partition again.
stack switch-over command. When switchover occurs, the original active controller can be reloaded using
the
reload unit-id command.
You can specify a list of stack members to reload as shown in the following example.
device# reload unit-id 1,2,4-8
The example reloads units 1 and 2 and units 4 through 8.
For additional information on the reload command, refer to the RUCKUS FastIron Command Reference.